Monday 26 July 2010

Slow days.

So on a slow Monday, where no 'real work' has been done on Knuckle Sandwich, what could I talk about?

Well the topic of time well spent appears to be worthwhile. I spent a really amazing weekend in London thanks in no small part to 'S', James and Kraig - and got back off the train this morning at around 10am. After settling in and emailing the various new industry contacts I made on Sunday, all of a sudden it was lunchtime, and that meant it was jog time too (6 laps today, feel the burn!).

Then we had lunch bought for us - a very nice treat by the canal - and before we got back it was 3pm. A few more important emails, some research and a glass of water or two later, and it's the end of the day. Where did it all go?

It's very easy to procrastinate, and though I have opened my art package of choice, and jon has loaded up the code, neither of us has made any tangible contribution to the game today. But this isn't necessarily a bad thing - far from it. Sometimes you need to get your head up out of the sand, take a breath and look around.

We've talked about the game plenty today, and having a fairly stop-start 9-5 has meant we know exactly what we're going to do next. Sometimes having a big list of stuff to churn through is good but too often the objective becomes clearing the list rather than thinking its contents through and making sensible decisions.

So no 'real' work done, but nonetheless the day has benefitted the project.

I know that pictures are nice though, so I promise it'll be a nice image-based update tomorrow.

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